Announcing Stride 4.2

The Stride contributors are thrilled to announce the release of Stride 4.2, now fully compatible with .NET 8 and leveraging the latest enhancements in C# 12. Read more about it here.

Stride Game Engine

Stride is a free and open-source
cross-platform C# game engine.

It is fit for both 2D and 3D games, as well as any other interactive content
running on desktop, mobile and VR.

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Bet on the future

  • Next-gen graphics API support
  • Photorealistic rendering & VR ready
  • Multi-threaded
  • Fully customizable to your needs
Stride Editor Screenshot

Accelerated development

  • C# 12 scripting with .NET 8
  • Built-in game templates
  • Full asset creation toolchain
  • Flexible and customizable rendering pipeline
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Develop once, deploy
cross-platform

  • Windows Desktop
  • Windows Universal
  • iOS and Android
  • Linux
  • macOS
Stride Editor Screenshot

Write your scripts in C# 12

  • IntelliSense and code navigation for C#
  • Visual Studio, Visual Studio Code or Rider
  • Game Development in .NET 8
  • Long-term code maintainability
Platforms Image

Documentation that sings

  • Manual in English and Japanese
  • Beginner friendly introduction videos
  • Intermediate scripting tutorials on YouTube
  • Get help on our Discord channel
Game Image

Collaborate with us

  • Editor and runtime fully open source
  • Dive into our source code (MIT) on GitHub
  • Connect with Stride game engine community
  • Propose changes to the engine, website and documentation

Recent blog posts

Open Worlds: An Introduction to Free and Open-Source Game Engines

With so many free and open-source game engines out there, where do you even start?

Announcing Stride 4.2

Stride contributors are thrilled to announce the release of Stride 4.2, now fully compatible with .NET 8 and leveraging the latest enhancements in C# 12. This release brings significant improvements in performance, stability, and developer experience.

Investigating SPIR-V for the shader system - Part 1

In this first part of a new series of blog posts, we will learn more about Stride's shader system, its limitations and how to make it better thanks to a very useful shader language called SPIR-V. This will be the first step in implementing a new and better shader system.

Featured Sponsors

Thanks to our featured sponsors for supporting Stride and empowering creators with the resources they need to bring their visions to life.

A visual live-programming environment that takes you from rapid prototyping to final production.

An indie game studio with a primary focus on virtual reality (VR) experiences.