Silicon Studio is planning to announce the first official commercial release of Xenko at GDC! More details will be... Read more

We’re excited to be working on Xenko’s real-time local reflections feature, coming in Xenko’s next release. Real-time local reflections... Read more

When looking at new game engines or software, it’s easy to get lost in feature details. So we thought... Read more

Happy 2017! For our first post of the year, we’re moving the spotlight back to a cool Xenko feature:... Read more

Season’s greetings from the Xenko team! Thanks for following us through another action-packed year of development. We think we’ve... Read more

Xenko 1.9.2β fixes an important issue with our normal maps. We have recently reviewed our normal map settings and... Read more

We released two really cool features, archetypes and prefabs, back in Xenko 1.6β. Open the post to see how... Read more

With Xenko 1.9β, we’ve released our brand spanking new Game Templates! Super fun stuff, so open the blog post... Read more

Xenko release 1.9β introduces several major new features along with several relevant enhancements to existing features. We are excited... Read more

Switching back and forth between your game development editor and your IDE for small changes starting to wear on... Read more